﻿
package {
	import flash.display.*;
	import flash.events.*;
   
    public class rev extends Asteroid {
	public function rev()
	{

			button.addEventListener(MouseEvent.CLICK, reverse); //Reverse
            function reverse(evt:MouseEvent):Number 
            	{
                	i =i*-1;
               		return i;
                }
    }
  }
}